torsdag 12 november 2009

Space Marine power armour and me

It's a love-hate relationship, entirely from my side. I mean, it's fictuous armour; what can it feel?



I love Space Marine power armour, because it is usually quite fun to paint, and the shoulder pads offer nice clean areas to do free-hand designs on.

I hate it for the very same shoulder pads. See, I think it was Jes Goodwin himself who said that power armour was impossible to function due to the configuration of the shoulder pads. It became blatantly obvious on a painting by Adrian Smith in the recently released Space Wolves Codex. You can find plenty examples for yourselves in his gallery though. I can find an online copy of that particular picture, but it practically screams that it doesn't work!

So, this is the reason I hate Space Marine shoulder pads. As soon as you try to draw them at an angle, or make any kind of dynamic pose, the proportions are bound to get screwed in a royal fashion, because ceramite doesn't distort itself the way human flesh does. Heck, even an armoured knight from circa 1350 is easier to draw, and they were practically tin cans.

Consider this one long excuse to go with an upcoming picture of Edmund Charleston. I drew it traditionally, as I wanted more practice with markers, and I wanted an updated look to him as the current picture is nearly 3 years old now (That's the line art originals, not the colouring). He's more badass now, got more "fiddly bits" on his armour to reflect his veteran and commander status, though without getting as detailing heavy as Chaos Armour.
Speaking of which: Kharn is going to get an update too, to tie in with the Lord Kevlinn picture that is getting CGed after A'mon. Almost done with A'mon, but the last bit requires some planning as I have a How-To-video planned there.

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